
It's time to seek your fortune, or anyone's really — whoever's is closest. Number of Players: 2-6. You're ready. Dominion: adventures, contains 400 cards, the ninth addition to the game of Dominion, 60 tokens and six mats. You're not sure which, but at least you've narrowed it down. There are also 20 event cards that give you something to buy besides cards, including tokens that modify cards.
Ages: 13+. You are rich with life experiences, but have had trouble trading them for goods and services. You've recruited some recruits and hired some hirelings; you've shined your armor and distressed a damsel. You put up a sign saying "Gone Adventuring". This expansion has 30 new kingdom cards, including the return of Duration cards that do things on future turns, plus Reserve cards that can be saved for the right moment.
To the west there's a land of milk and honey, full of giant bees and monstrous cows; to the east, a land of eggs and licorice; to the north, treacherous swamps; to the south, loyal jungles.
Rio Grande Games Dominion Empires Game

It's no longer a kingdom really; it's an empire. Which makes you the emperor. The day starts early, when you light the sacred flame; then it's hours of committee meetings, trying to establish exactly why the sacred flame keeps going out. You've taken to staying at home whenever it's the Ides of anything. You wouldn't trade it for the world - especially given how much of the world you already have.
This entitles you to a better chair, plus you can name a salad after yourself. 30 minute playing time. For 2-4 Players. Sometimes your armies take over a continent and you just have no idea where to put it.
Rio Grande Games Dominion Dark Ages Expansion

It is 500 cards but is not a stand-alone. This is the 7th addition to the game of Dominion. And if it wasn't barbarians it was the plague, or sometimes both would come at once, and there wouldn't be enough chairs. You are quietly conquering people, or barbarians, minding your own business, when suddenly there's a plague, or everyone's illiterate, and it's all you can do to cling to some wreckage as the storm passes through.
. Times have been hard. The ravine is great, you get lots of sun, and you can just drop garbage wherever you want. In your free time you have taken up begging. It adds 35 new kingdom cards to dominion, new cards to replace starting estates shelters, plus new bad cards you give to other players Ruins, and cards you can only get via specific other cards.
You didn't like that castle anyway, it was always getting looted, and never at a reasonable hour. You beg twigs from the villagers, and they beg them back, but no one really seems to come out ahead.
Dominion Cornucopia and Guilds Card Game

This is an expansion to Dominion, not a standalone game. For 2-4 Players. Dominion: guilds and cornucopia combines the Dominion: Guilds and Dominion: Cornucopia small box expansions - originally the fifth and the eighth expansions - into a single large box expansion. Includes 500 cards. Adds depth and complexity.
Quick to learn, many ways to win. This is an expansion - you need Dominion in order to use it. 30 minute playing time. Dominion: guilds also consists of 13 new Kingdom cards, with some of these cards allowing you to get more out of them by paying extra when you buy them. This is an expansion to Dominion, it is not a stand-alone game.
For 2-4 Players. Adds depth and complexity to the game.
Dominion: Nocturne Board Games

There are night cards, which are played after the buy phase; heirlooms that replace starting coppers; fate and doom cards that give out boons and hexes; and a variety of extra cards that other cards can provide. 30 minute playing time. Quick to learn, many ways to win. Dominion: nocturne, the 11th expansion to Dominion, has 500 cards, with 33 new Kingdom cards.
For 2-4 Players. This is an expansion to Dominion, it is not a stand-alone game. For 2-4 Players.
Rio Grande Games Dominion: Hinterlands

The world is big and your kingdom small. Adds depth and complexity to the game. Includes 500 cards. This is an expansion - you need Dominion in order to use it. Expansion: Requires Dominion to play. Small when compared to the world, that is, it's moderate-sized when compared to other kingdoms. Adds depth and complexity.
It is to these lands that you now turn your gaze. 30 minute playing time. Quick to learn, many ways to win. 500 cards, 33 new Kingdom cards. For 2-6 players. For 2-4 Players.
Rio Grande Games Dominion Alchemy

Dominion alchemy is an expansion and can't be played by itself, to play with it, you need Dominion or a standalone expansion to dominion Dominion Intrigue. They're also looking for a universal solvent. Expansion: Requires Dominion to play. Play time of 20 minutes. 150 new cards. 30 minute playing time. They're looking for a way to turn lead into gold, or at least into something better than lead.
Now that's progress. If they manage that one, you will take whatever they use to hold it in and build a castle out of it. For 2 to 4 players. Dominion: alchemy can also be combined with any other Dominion expansions you have. This is an expansion - you need Dominion in order to use it. 500 cards, 33 new Kingdom cards.
Dominion: Renaissance

For 2-4 Players. For 2-4 Players. Adds depth and complexity. This is an expansion to Dominion, not a standalone game. Oil paintings have gotten so realistic that you've hired an artist to do a portrait of you each morning, so you can make sure your hair is good. 11th expansion to Dominion. You have a clock accurate to within an hour, and a calendar accurate to within a week.
For 2-4 Players. 30 minute playing time. This is truly a golden age. Adds depth and complexity. Busts have gotten better too; no more stopping at the shoulders, they go all the way to the ground.
Rio Grande Games Dominion Prosperity

Quick to learn, many ways to win. Getting up, that's all behind you now. It adds 25 new kingdom cards to Dominion, plus 2 new Basic cards that let players keep building up past Gold and Province. Ah, money. For 2 to 4 players. This is an expansion to Dominion, it is not a stand-alone game. For 2-4 Players. 11th expansion to Dominion.
This is an expansion to Dominion, not a standalone game. Adds depth and complexity. 500 cards, 33 new Kingdom cards. For 2-6 players. You also have the world's smallest dog, and a life-size statue of yourself made out of baklava. For 2-4 Players.
Dominion: Intrigue 2nd Edition Board Game

It introduces 26 new Kingdom cards. At the very least, there are yours. This is an expansion to Dominion, it is not a stand-alone game. 30 minute playing time. The central theme is wealth, cards that interact with treasures, there are treasures with abilities, and powerful expensive cards. Players: 2 - 6. Quick to learn, many ways to win.
Dominion alchemy is an expansion and can't be played by itself, to play with it, you need Dominion or a standalone expansion to dominion Dominion Intrigue. For 2-4 Players. 4th addition to the game of Dominion. Adds depth and complexity. 30 minute playing time.
Broken Token Dominion Organizer for Wooden Artist Case

Quick to learn, many ways to win. 4th addition to the game of Dominion. For 2-4 players. 30 minute playing time. 6th expansion of the original Dominion game. For 2-4 Players. Adds depth and complexity. Adds depth and complexity. This is an expansion - you need Dominion in order to use it. The central theme is wealth, there are treasures with abilities, cards that interact with treasures, and powerful expensive cards.
4th addition to the game of Dominion. Adds depth and complexity.